Execution

An execution is an object TestStand creates to contain all the information it uses to run the sequences and subsequences it calls. Use objects of this class to control and get information about executions. For example, you can use methods to suspend, resume, or terminate execution, and you can use properties to determine whether the execution is an interactive execution or whether the execution is in the process of terminating.

Properties

Methods

See Also

Engine.NewExecution

Engine.NewHierarchicalExecution

SequenceContext.Execution

Thread.Execution

UIMessage.Execution

WatchExpression.ExecutionScope