InteractiveArgs
- Updated2024-10-09
- 1 minute(s) read
InteractiveArgs
When you call the Engine.NewExecution or Thread.DoInteractiveExecution methods to create an interactive execution, use an object of this class to pass information about the current state of the user interface. These methods use the object to determine which steps are currently selected in the user interface.
Create objects for this class using the Engine.NewInteractiveArgs method.