EditArgs
- Updated2025-04-09
- 1 minute(s) read
EditArgs
Use objects of the EditArgs class to pass information about the current state of the user interface to methods such as Engine.NewExecution , Sequence.EvalEntryPointNameExpressionEx , Engine.GetEditTimeToolMenuItems , and Engine.GetRunTimeToolMenuItems . Objects of this class contain information about currently selected sequences, steps, sequence files, and executions. This selection information appears in the RunState.InitialSelection property of the sequence context.
Create objects of this class using the Engine.NewEditArgs method. Typically, you use this class only when you are writing a user interface or sequence editor.
Methods
See Also
Engine.GetEditTimeToolMenuItems
Engine.GetRunTimeToolMenuItems
Engine.NewHierarchicalExecution