Loops and Other Structures
- Updated2025-03-11
- 1 minute(s) read
Loops and Other Structures
Structures are graphical representations of the loops and case statements of text-based programming languages.
The following topics provide information about using structures, located on the Structures palette.
Structure Use Case | Structure |
---|---|
Repeating blocks of code | |
|
For Loop |
|
While Loop |
|
Timed Loop |
|
Timed Loop with Frames |
Executing all code in order | |
|
Flat Sequence structure |
|
Stacked Sequence structure |
|
Timed Sequence structure |
Executing code conditionally | |
|
Case structure |
|
Event structure |
Disabling code | |
|
Conditional Disable structure |
|
Diagram Disable structure |
|
Type Specialization structure |
Increasing memory efficiency | In Place Element structure |
Related Information
- For Loops: Repeating Operations a Set Number of Times
- While Loops: Repeating Operations Until a Condition Occurs
- Configuring Timed Loops and Timed Loops with Frames (Real-Time, Windows)
- Sequence Structures: Executing Sections of Code Sequentially
- Configuring Timed Sequence Structures (Real-Time, Windows)
- Case Structures: Executing a Section of Code Based on Input Values
- Disable Structures: Preventing Code from Executing
- In Place Element Structures: Increasing Memory Efficiency
- Executing One or More Sections of Code Using Structures
- Configuring Settings of a Timed Structure (Real-Time, Windows)
- Adding Structures to the Block Diagram
- Resizing Structures
- Adding Objects inside Structures
- Replacing One Structure with Another Structure
- Removing Structures without Deleting Objects in the Structure