Set Rotation
- Updated2025-01-28
- 2 minute(s) read
Set Rotation
Clears any rotations previously applied to an object in a 3D scene and rotates the object by the values Axis and Angle. This VI performs an absolute rotation from the object's initial position.

Inputs/Outputs
![]() Scene Object is the reference to the object you want to rotate. ![]() Axis specifies the x, y, and z coordinates that define the axis around which the rotation occurs.
![]() Angle specifies the angle in radians around the Axis by which the rotation occurs. ![]() error in describes error conditions that occur before this node runs. This input provides standard error in functionality. ![]() Rotated Scene Object is the reference to the rotated 3D object. ![]() error out contains error information. This output provides standard error out functionality. |