Scale Object
- Updated2025-01-28
- 2 minute(s) read
Scale Object
Uniformly scales an object in a 3D scene by the factors you specify. This VI performs a relative scale from the object's current position.

Inputs/Outputs
![]() Scene.Object In is the reference to the 3D object you want to uniformly scale. ![]() Scale specifies the x, y, and z factors that define the scale of the 3D object.
![]() error in describes error conditions that occur before this node runs. This input provides standard error in functionality. ![]() Scene.Object Out returns the reference to the scaled 3D object. ![]() error out contains error information. This output provides standard error out functionality. |