PickPoint
- Updated2025-03-14
- 1 minute(s) read
PickPoint
Given an x and y coordinate, casts a ray through the 3D scene and returns the x, y, and z-coordinates of the first object the ray intersects.
Parameters
Name | Data type | Required | Description |
---|---|---|---|
Point | ![]() |
Yes | Specifies the top and left coordinates that define the location of the model you select. |
Hit | ![]() |
No | Returns whether the ray hit an object. |
Remarks
The following table lists the characteristics of this method.
Short Name | PickPoint |
Data type | ![]() |
Available in Run-Time Engine | Yes |
Available in Real-Time Operating System | Yes |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |