GObject PropertiesDownload PDFSelected SectionSelected Section and Subsection(s)Entire ManualUpdated2025-01-282 minute(s) readLabVIEWAPI ReferenceLabVIEW G GObject Properties BoundsMaximum bounding area of the object specified in terms of width and height in pixels.Bounds:Area HeightHeight of the maximum bounding area of the object in pixels.Bounds:Area WidthWidth of the maximum bounding area of the object in pixels.Dependencies:Found Dependency NamesReturns the array of qualified names listing every dependency of the given object loaded into memory.Dependencies:Found Dependency PathsReturns the array of paths listing every dependency that is not missing of the given object.Dependencies:Missing Dependency NamesReturns the array of qualified names listing every missing dependency of the given object.Dependencies:Missing Dependency PathsReturns the array of paths listing every missing dependency of the given object.Group Member Refs[]Returns an array of GObject references to all members of the same front panel grouping (including locked groups) as the source object.GroupedReturns TRUE if and only if the GObject is a member of a group (including locked groups).LockedReturns TRUE if and only if the GObject has been locked to prevent editing.Master Bounds RectReturns the coordinates of all the sides of the object excluding labels, captions, and other visible parts connected to the object.PositionPosition of the top left corner of the bounding rectangle of the object on the front panel window in terms of left and top coordinates.Position:LeftPosition of the left corner of the bounding rectangle of the object on the front panel window.Position:TopPosition of the top corner of the bounding rectangle of the object on the front panel window.SelectedReturns TRUE if the GObject is selected.Total Bounds RectReturns the coordinates of all sides of the entire object including labels, captions, and other visible parts connected to the object.UIDReturns the unique identifier (UID) for the object. UIDs are identifiers for LabVIEW objects and are always unique within the same VI. Inspect the UID of an object to verify that it is the exact object that you want to manipulate.Parent topic: GObjectWas this information helpful?YesNo
GObject Properties BoundsMaximum bounding area of the object specified in terms of width and height in pixels.Bounds:Area HeightHeight of the maximum bounding area of the object in pixels.Bounds:Area WidthWidth of the maximum bounding area of the object in pixels.Dependencies:Found Dependency NamesReturns the array of qualified names listing every dependency of the given object loaded into memory.Dependencies:Found Dependency PathsReturns the array of paths listing every dependency that is not missing of the given object.Dependencies:Missing Dependency NamesReturns the array of qualified names listing every missing dependency of the given object.Dependencies:Missing Dependency PathsReturns the array of paths listing every missing dependency of the given object.Group Member Refs[]Returns an array of GObject references to all members of the same front panel grouping (including locked groups) as the source object.GroupedReturns TRUE if and only if the GObject is a member of a group (including locked groups).LockedReturns TRUE if and only if the GObject has been locked to prevent editing.Master Bounds RectReturns the coordinates of all the sides of the object excluding labels, captions, and other visible parts connected to the object.PositionPosition of the top left corner of the bounding rectangle of the object on the front panel window in terms of left and top coordinates.Position:LeftPosition of the left corner of the bounding rectangle of the object on the front panel window.Position:TopPosition of the top corner of the bounding rectangle of the object on the front panel window.SelectedReturns TRUE if the GObject is selected.Total Bounds RectReturns the coordinates of all sides of the entire object including labels, captions, and other visible parts connected to the object.UIDReturns the unique identifier (UID) for the object. UIDs are identifiers for LabVIEW objects and are always unique within the same VI. Inspect the UID of an object to verify that it is the exact object that you want to manipulate.Parent topic: GObject
GObject Properties BoundsMaximum bounding area of the object specified in terms of width and height in pixels.Bounds:Area HeightHeight of the maximum bounding area of the object in pixels.Bounds:Area WidthWidth of the maximum bounding area of the object in pixels.Dependencies:Found Dependency NamesReturns the array of qualified names listing every dependency of the given object loaded into memory.Dependencies:Found Dependency PathsReturns the array of paths listing every dependency that is not missing of the given object.Dependencies:Missing Dependency NamesReturns the array of qualified names listing every missing dependency of the given object.Dependencies:Missing Dependency PathsReturns the array of paths listing every missing dependency of the given object.Group Member Refs[]Returns an array of GObject references to all members of the same front panel grouping (including locked groups) as the source object.GroupedReturns TRUE if and only if the GObject is a member of a group (including locked groups).LockedReturns TRUE if and only if the GObject has been locked to prevent editing.Master Bounds RectReturns the coordinates of all the sides of the object excluding labels, captions, and other visible parts connected to the object.PositionPosition of the top left corner of the bounding rectangle of the object on the front panel window in terms of left and top coordinates.Position:LeftPosition of the left corner of the bounding rectangle of the object on the front panel window.Position:TopPosition of the top corner of the bounding rectangle of the object on the front panel window.SelectedReturns TRUE if the GObject is selected.Total Bounds RectReturns the coordinates of all sides of the entire object including labels, captions, and other visible parts connected to the object.UIDReturns the unique identifier (UID) for the object. UIDs are identifiers for LabVIEW objects and are always unique within the same VI. Inspect the UID of an object to verify that it is the exact object that you want to manipulate.Parent topic: GObject