Creating User Interfaces
- Updated2023-02-17
- 1 minute(s) read
Creating User Interfaces
Create a user interface (UI) to allow a user to interact with a program.
Build UIs with controls and indicators. A control is an object that allows a user to input information into a program. An indicator is an object that gives the user information about the program.
- Create a program in the Diagram.
- Switch to the Panel.
-
From the Palette, add controls and indicators to the
Panel.
Note Controls and indicators have different data types, including numeric, Boolean, and string. Right-click the control or indicator to replace it with another control or indicator of the same data type.
- Switch to the Diagram.
- In the Palette, click Unplaced Items to add terminals that correspond to your controls and indicators onto the diagram.
- Wire the new terminals into your program.
- Click Run.